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Creativity

Game-Based Learning: How to get Started

July 2, 2020

This blog post is sponsored by Acer Education, a partner of EdTechTeam.

Game-Based Learning is an experiential approach to education that uses games to engage and motivate students in the learning process. All mammals have an innate need to play, from the moment they’re born. According to Constructivist pedagogies, this is central to cognitive development. With technology and internet connectivity being increasingly accessible, digital games are a popular choice of entertainment but can also be a vehicle for the development of important skills, including: 

    • Collaboration
    • Communication
    • Creativity
    • Critical thinking
    • Independence
    • Problem solving
    • Resilience 

One of the key researchers in the field of Game-Based Learning is James Paul Gee, who has outlined 36 principles of good learning that can be found in games. These principles can already be found in well designed commercial games and are useful to keep in mind when designing game-based educational activities.

Exploring Existing Games

Before starting to create your own games, it’s important to explore existing games and their potential for learning. This will give you experience in teaching with games in the classroom as well as ideas for what makes games fun and useful for learning. There are lots of existing games that can be adapted for classroom use; here are some examples that you could try:

Game-Based Learning: Ready to go Options

Scavenger Hunts & Escape Games

These activities also make use of narrative to engage the learner but the key themes here are exploration of a digital or physical space to find clues and solve challenges, often in collaboration with others. 

The main difference between these two activities is likely going to be the narrative around them. In a scavenger hunt, you might be solving clues to gather information that leads you to some sort of reward or prize at the end. Whereas in an escape game, there is the more specific goal of… escape! In the scavenger hunt, you might ask students to carry out challenges and provide evidence of this in various forms; whereas in an escape game they may be looking more specifically for codes to ‘unlock the door’. 

Before putting an activity like this together, ask yourself these questions:

  • What topic will benefit from this activity?
  • What are the learning outcomes?
  • What will be the narrative around it?
  • What information should students find out?

When you’ve decided on the context of and outcomes for your activity, you can start putting it together. There are many ways that you can go about this; below are some suggestions for different tools and how you might use them.

Google Docs or Microsoft Word

This is perhaps the simplest way of delivering a scavenger hunt. List your clues or challenges in a table with a column for students to submit their answers. Add some interactivity to this by including links within your clues to further information or resources for learners to explore, which will help them to solve the clues.

Google Forms

For a scavenger hunt, use it as an alternative to presenting in a document. 

For an escape game, use response validation to enter the ‘locks’. If entered incorrectly, students will be presented with an error. Get started using this template – make a copy for yourself! Please sign up for our free online course to see the video guidance to accompany these resources.

Google Classroom

Set your scavenger hunt clues as assignments and ask students to submit their answers or evidence. You can schedule each clue to go out at a certain time or manually post it when the previous clue has been solved.

Microsoft Teams

Use private channels to set challenges for students, which you can manually review before allowing them to progress.

Google Tour Creator or Thinglink

Hide clues in a virtual ‘room’ by adding hotspots to a 360° image for learners to explore.

Google Drawings

Create interactive images where you can hide clues using links. Have a look at this example.

Google Sites

Embed all of your escape game clues, links and Form onto one page so it’s easy-to-use.

Designing scavenger hunts and escape games is equally fun for both teachers and students. You can get really creative, hiding clues in different places and in different ways, as well as use various tools. Check out the resources below for more inspiration, then have a go at creating your own!

If you would like to learn more about implementing digital learning games with your class, enroll in our  ‘Game-Based Learning’ online course! 

 

Quick Links:

  • Field Day Courses: Games and Learning: 13 Principles from James Paul Gee
  • Microsoft Teams Breakout
  • Tom’s Digital Breakouts

Explore and apply the novel tools that educators are using to integrate technology in the classroom with more free online courses, sponsored by ACER. https://www.edtechteam.online/acer  

 

Mia is a Google Certified Trainer and Learning Technologist at Greater Brighton Metropolitan College. She has been working in education for almost 10 years and has experience working with children and young people of all ages. Mia’s passion for education technology began when she decided to specialize in Computing while training as a primary school teacher where she realized that coding and technology could be a vehicle for creativity. Now she is studying a Masters in Digital Education with a research interest in playful and game based learning and how this can promote motivation, resilience and a growth mindset. She is experienced in delivering creative technology training and developing learning resources using a variety of digital tools both of which are often inspired by her playful approach. 

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Getting Creative with Chrome

April 14, 2019

My first interaction with Book Creator was their iPad app. Our 1st graders used it each year for a small project. It was pretty cool, but it’s use was isolated to the iPads. It’s a wonderful app – we really did love it! But for it to be widely used, it was tough. We had one cart for the entire building.

Fast forward a couple of years and Book Creator now has a web-based version … for Chrome … and it’s FREE!!!

My district is lucky enough to be 1:1 with Chromebooks from 1st through 12th grade. Book Creator allows all of our students to let their creative juices flow in an e-book format and it’s great! Book Creator also continues to be more and more robust offering additional features like an easier way to include images and allowing you to embed videos and other media.

Recently, a 3rd grade teacher in one of my buildings asked me to help a few of her kiddos present their “passion projects”. Three of them wanted to make books. I showed them Book Creator and after about 45 minutes, they are well on their way to writing some pretty amazing books!

To begin with Book Creator, we started off discussing the best layout for their topic — they had great questions — and were a little timid to make their selection! When we “presented” their cover and first 2 pages, they lit up! It feels a lot like a real book turning pages.

I encouraged them to look at the mountains of books in their classroom to help them make any of the decisions they came across for their book. I loved the seriousness in their eyes when they evaluated whether or not to include an inside title page or not. Shortly before my time with them was up, I ‘teased’ the idea of including a video in their books … at first, disbelief, then excitement! Book Creator is a very user-friendly program and these 3rd graders were able to pick up on it quickly.

I can’t say enough how rewarding it is to show students an idea, watch them make it their own, and then they dig in for more!!! From the very beginning, I could tell they were hooked! And I kept reminding them THEY are the authors so every decision is the right one ?!

Did I mention they are in 3rd grade???

Here are a few resources for Book Creator:

  • Book Creator Teacher Resources [LINK]
  • 50 ways to use Book Creator in your classroom [LINK]
    • literally packed with ideas for use in ANY/EVERY classroom!
  • Common Sense Media:
    • review [LINK]
    • lesson plan ideas [LINK]

I look forward to continue this adventure with them and see what they create! I hope you enjoy seeing your students create as well!

After graduating from The University of Dayton, Sarah taught 5th grade for 7 years, followed by 7 years in 7th & 8th grade Social Studies. Sarah is currently a Technology Integration Specialist for Ross Local Schools where she thoroughly enjoys supporting 2 elementaries of energetic teachers and students. She is also a Google for Education Certified Trainer and Educator, Levels 1 and 2.

Sarah writes a blog “Tech You Can Do” where she shares tips & activities any teacher can do with their students. You can also follow her at
@kiefersj.

Want to find more activities and ideas using Chrome? Learn more about Google for Education’s Chromebook App Hub..coming soon!

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15 Ideas for Back to School Creativity with Intention

January 9, 2019


sketch by Amy Burvall

It’s a new year — even if, like most teaching professionals, the real new year is whenever you start with your new class for the current school term. Does your family, like mine, tease you for thinking in “school years” rather than the January-January calendar other folks outside of the education sector seem to adhere to? Nonetheless, returning after holiday break holds the same strange combination of anxiety and anticipation. How will the students (and you) adjust to waking up early and working for several hours straight? Will they be excited about what they’ll be studying in the next few months? How can even the most passionate and prepared  teacher compete with the fond and recent memories of lounging ‘till 11 in snowman pajamas, travelling to exotic locales, or simply reading for pleasure (not an assigned book report) whilst sipping hot cocoa all day? This is the time when you can truly use some ideas for boosting back to school creativity.

Educators reading Intention: Critical Creativity in the Classroom (my book with Dan Ryder, published by EdTechTeam Press, August 2017), often write us to share that the “pathways to critical creativity and rigorous whimsy” we offer are perfect for energizing students. We are often told that it gets students thinking deeply about the content in the curriculum, and learning from the process of making. Most importantly, learners demonstrate what they know or how they feel about a topic by articulating their creative reasoning in an intentional way, as Dan likes to say, “If they build it they will get it.”

Because most of the book is like a handbook of sorts, featuring strategies that can be used in any discipline, applicable to any topic, and adaptable for all ages, many teachers have found it useful for classroom community building. It helps to breathe life into existing lessons, or even as a go-to for that inevitable time you need a substitute to cover while you’re down with the winter flu.

Here are some ideas for igniting back to school creativity.

Try focusing on three themes:

  • Leveraging the MOBILE
  • Getting kids MOVING
  • Thinking METAPHORICALLY

Whether your plan is to review or start anew, to focus on community or content, here are some ideas for those crazy first weeks back to school. The ones with hashtags are specifically adapted from the book, allowing you to share your photos and remixes with our Critical Creativity community at https://twitter.com/IntentionBook.

MOBILE : How might students leverage their mobile devices for creative thinking and making?

#Intention

sketch by Amy Burvall

Imagiphor:


This is really a portmanteau of “image” and “metaphor” and it’s a great way for students to share some of their holiday vacation photos while applying metaphorical thinking to the course content at hand. Most of us have a growing collection of images in our mobile phone’s camera roll; Why not use them to explain a concept? Imagiphor is a quick challenge using the resources one has in one’s pocket. Ask students to take three minutes or so to locate a photo on their device that metaphorically represents the topic or concept at hand. They may share their image and explanation with a partner, or perhaps drop the image in a shared folder for further class discussion. For the added fun that comes with serendipity, students might exchange devices with their partners and source from their collection!


___________________________________________________________________________

Wonder Walk:

Ask learners to explore the outdoors (or somewhere outside of the classroom) and record their observations, reflecting on meaning. Create a prompt relevant to the curriculum, perhaps related to certain vocabulary terms. They might hunt for dichotomies with two opposing concepts, or search for evidence of a particular theme. Students should annotate their visual evidence with writing. They may then use the chosen artifacts as inspiration for a poem or story, or share their findings in a presentation.

____________________________________________________________________________

Photo Scavenger Hunt:

Create a calendar of subject-relevant topics for learners to photograph, perhaps even collaborating with peers in your department. Each day of the month is a different challenge. For example, in math they could search for parallel lines, geometric shapes, patterns, or symmetry. They could hunt for things demonstrating a vocabulary word or science phenomena. Showcase the photos in a common slide deck or class Instagram. You might want to have a photo contest with learners choosing the categories and winners.

____________________________________________________________________________

Stop-Motion Animation:


Welcome students to the classroom with a variety of materials to produce a stop-motion animation film, such as modelling clay, googly-eyeballs, magazines, markers, construction paper, plastic bricks, etc. Present a topic as the creative constraint so that students have a focus. Quotations from famous individuals in your discipline are always good, as are broad concepts, events, or vocabulary terms. It’s best if students work with a partner so that one person can position the props while the other holds the camera steady and shoots the footage. Recommended apps: StopMotion Studio or ImgPlay (both available in the Apple App Store and Google Play).


Photo from David Theriault’s classroom

____________________________________________________________________________

Q-Llision Vlog (#IntentionQLlisions):

Formulate an open-ended, interesting question. Questions with a bit of controversy are best, though in this context it might be related to hopes or goals for the New Year. Setup a recording station (such as a class tablet), or a Flipgrid grid (highly recommended!). You can even walk around the room with your phone recording each student and splice the clips together, or have students film each other and send you the footage to compile. This strategy really provides insight into students’ feelings and thinking processes, and it’s interesting to see how the addition of body language and vocal tones add to the richness of their responses.

____________________________________________________________________________

MOVE: How might we encourage more physical movement in the learning process?


sketch by Amy Burvall

Human Magnetic Poetry:

How do you bring a poem to life? Cut-up and magnetic poetry are two techniques that involve physically remixing words to create poetic phrases, but what if this process became more physical and personal and we used our own bodies? Ask each student to clearly write a word on an index card (it’s best if they are assigned different parts of speech to get a variety). They then walk around the room, holding the word in front of them, scanning others’ words. The challenge is to try to form a poetic phrase (this can even be as short as two words) with others. Someone (either the teacher or a designated “paparazzo”) should archive the phrase with a photo, then students can remix by mingling more and connecting with others.

  • #intention

____________________________________________________________________________

Mash-Moves:

So you think you can you dance an idea? Dance moves are often named for the things they resemble, like the “Moonwalk”, the “Sprinkler”, or “Running Man”. Ask students to think of a way to physically represent a process, vocabulary term, event, or other content-related topic by inventing a dance move using one or more parts of their bodies. They then perform a series of these repeated movements to develop an entire dance and call out the title of the moves while performing them for others.

____________________________________________________________________________

Tableaux and Data Viz Tableaux (#IntentionTableaux):

#intention

Intention workshop participants,  by Amy Burvall

A tableaux is a visual representation of a scene by a group of actors standing in character without moving. This pantomime could include ad hoc props or costume elements that participants can create in a short amount of time. Participants must consider the composition of the scene, playing with height, poses, and emotion. Choose a topic (such as a scene from a book, a famous film, a current or historical event, or something from your previous unit) and plan the tableaux within 10 minutes. Each group can attempt to guess what the human sculpture represents.

Another variation, “Data Viz Tableaux,” uses a set of data that’s collected and visualized as a human freeze frame vignette. Students first collect any set of data (everyone’s favorite music genre, for example, or something relevant to the curriculum). Group members then have a limited time to plan and execute a sculpture with their bodies and any props or costume pieces they can create from the materials at hand. Groups should use height and position to help tell the data story. Other groups can try deciphering the data visualization before the group debriefs their intentions.

____________________________________________________________________________

Gif-Flection:

This is a wonderful icebreaker or exit ticket and even works to obtain some affective data after an exam! Animated GIFs are visual metaphors students are probably very familiar with. Many students might have a GIF keyboard on their mobile device but they can also use sites like https://giphy.com/ to search for particular “mood” GIFs. Pose a question upon which students should reflect, such as how they felt about their performance last semester or on the test they just took; what the new year might feel like; what is their returning-to-school mood; or something that could reflect an opinion about a curriculum topic. Ask students to find a GIF that matches or demonstrates their feelings and walk around the room holding their device, displaying their chosen GIF. As an extension, ask students to draw some conclusions about the types of GIFS chosen by the class.

____________________________________________________________________________

Weird / Wonderful / Worrisome Wall:

I got this idea while frustratingly asking my daughter, “What did you learn at school today?” only to be met with a sigh and “…Nothing.” I thought perhaps she just needed a better creative constraint. It’s listed under “movement” because as students research they are asked to step away from their desks and place their thoughts on a common learning space in another part of the room. Create a space (such as a bulletin board or piece of the white board), where learners can share their feelings about things they have researched or learned about. For “back to school” this could even be current events in general or current events in your discipline.  Students reflect upon current events or topics they have researched or encountered by classifying them in the category titles “Weird,” “Worrisome,” “Wonderful.” These can become discussion prompts for the larger group.

____________________________________________________________________________

METAPHOR: How might students practice metaphorical thinking skills while reflecting on what they have learned?


sketch by Amy Burvall

One Word to Rule Them All (#IntentionOneWord):

This exercise started as an attempt to maintain a diary with as minimal an effort as possible. The objective is to distill something complex, such as an experience or content knowledge, into a single word and augment that word using metaphorical typography and/or relevant doodles. Sum up something — what was the biggest takeaway or feeling? Enhance the written word by creating meaningful design with the lettering. For example, “growth” could have letters that look like vines, branches, or measuring sticks. I tried this recently at the end of a unit on World War I poetry (see image), but it would be excellent to use this for goals for the New Year.

____________________________________________________________________________

Color Palette (#IntentionColor):

Storytelling can involve words, images, and …color! Ask students to think carefully about the main themes in a novel or poem — what colors would they assign to them? How might we represent a person’s life story, a certain community, predictions for the New Year? What “colors” are your classroom, country, or best friend?  Students may use paint or paint chips from the hardware store, colored markers or paper, a digital app or the web sitehttps://www.colourlovers.com/ to create the original palette. Challenge them to give a unique name to each color (and the palette) by using descriptive language. They should be sure to explain their creative reasoning behind each choice.


Intention workshop work, photo by Amy Burvall

____________________________________________________________________________

Viz Vo Volley Snowball Fight (#IntentionVolley):

Are students missing the snowball fights they had during break? Ask them to write a challenging new vocabulary term (or one they remember from the previous unit), and their name on a piece of paper. After everyone in the class has written a word and crumbled their papers encourage them to throw the papers like a snowball fight. Each person should choose and unravel a paper, read the word, and draw a picture representing that word. Sketches can be as simple as stick figures and geometric shapes, but students should try to find a deeper meaning in the vocabulary term. Post all illustrations to a common space and have a gallery walk, discussing the different ways people visualized the vocabulary. (Note: If students are unsure of the meaning, remind them that this is a good time to look it up and get to know the term better).

____________________________________________________________________________

Sculpture of “Stuff”:

Anything can be made into art, even the most random junk in the bottom of your backpack. This challenge asks students to create a spontaneous sculpture or other art piece by arranging everyday objects from their surroundings (bag, desk, etc.). The work should metaphorically represent a concept — perhaps their big “takeaway” from a topic or experience. Pareidolia is the phenomenon of seeing patterns (like faces) in things. What can a house key become? What does an eraser look like? Can that rubber band be made to look like an animal? Students (in teams or individually), place objects on paper and use colored pens to draw around them, “filling out” the scene. They may mix multiple items together in a 3D sculpture. Learners should share their creative reasoning in a gallery walk or other oral presentation.


Intention workshop work, photos by Amy Burvall

____________________________________________________________________________

Oreo Challenge (#IntentionOreo):

This divergent thinking activity is traditionally based on the Oreo cookie — a circular, black and white sandwich confection with both crispy and creamy parts. While it’s great to use as a reflection of relevant curriculum content, I’ve also used it in workshops as a way to explore social justice issues or current events people care deeply about.  Ask students to create a visual representation of a concept — think of it as an advertisement for an idea. They should use the Oreo cookie as the constraint, placing it on a paper background so they can draw and arrange things around it. It’s best to give a time constraint as well (maybe 15 minutes), and offer students a chance to share with others in a gallery walk.

____________________________________________________________________________

BONUS COMMUNITY BUILDER: How might we nourish our classroom community?

Line and Caret (#IntentionLessandMore):

Heading back to school in a new year can be the perfect time for healing relationships, setting goals, and sharing hopes and dreams. This wordplay challenge involves thinking about opposites — what would you like to see “less of” and “more of” in the world, your school, or your community.  It’s perfect for the New Year! The object of this game is to write a word with a negative connotation, then try to change it into a more positive concept by crossing out and adding letters (“lines and carets”). The goal is to change the original word with few physical markings but give it an entirely new context. (Example: doubt = do; war = warmth).


Sketch  by Amy Burvall

Wishing you a fabulous return to the school year in 2019! Feel free to remix or adapt any of these ideas to suit your own needs as well as the needs of the students. Don’t forget to share your success on social and tag #edtechteam #intentionbook so we can see these fun activities in action!

Amy Burvall is a serial creator, professional dot-connector and frequent flâneuse. After 25 years in K-12 education, she is currently consulting, creating, and curating in the fields of creativity, visual thinking, and digital literacies. Amy Burvall is the co-author of Intention: Critical Creativity in the Classroom

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Creativity, Press Tagged: #Intention Leave a Comment

Top 5 Ways to Foster Student Creativity

November 24, 2018

On November 17th, educators from around the world gathered virtually to explore ideas around what it means to create at The Virtual Summit by EdTechTeam. Sessions ranged from Creating with Chromebooks to Creating Real World Problem Solvers and Creating Teacher Leaders. It was inspiring to see the excitement and motivation for teachers to begin creating opportunities for students immediately. Throughout the day, conversations centered on student creativity when designing instructional experiences. Empowering students through access to quality educational technology resources provides a platform for redefining learning and letting your creativity in your students and your classroom shine!

As you continue your journey on what create means to you, here are 5 ways to foster student creativity in your classroom.

Creative expression is in all of us

Start with you and the culture of your classroom. Try Sketchnoting and model your creative growth with your students as you journey alongside them. Do you use iOs devices in your classroom? Try Apple’s Everyone Can Create Project Guides to fuel creative expression in every student.

Celebrate Divergent Thinking

Cultivate the idea that there is more than one way to do something in all facets of learning. Showcase examples of products, creations, and discussions that promote different perspectives and ways to show an idea. Try presenting work to a larger audience either via Google Hangouts or a Google Site to model to students that their voice counts.

Provide choice in learning products/tasks

Providing choice is a strategy to unleash creativity and personalization in your students. Try using Digital Choice Boards or Interactive Learning Menus in your next lesson task/culminating project or a Choose Your Own Adventure Google Slide Deck. Or check out this Creative Apps Directory by SmashboardEdu. Choice allows students the freedom to be creative without restraints.

Creativity is everywhere

Integrate creativity teaching into content areas. Creativity can be taught. Intentionally highlight opportunities for discussion around creative thinking and problem solving throughout the day. Try implementing Design Thinking or Project Based Learning instructional models to facilitate creative thinking throughout a unit. Computer Science is even a great place to let student creativity shine. Programs like Google’s CS First provide scaffolded opportunities to integrate coding and creativity.

Design a culture of creativity in the classroom

Creative thinking is a mindset that needs to be nurtured. Are flexible thinking and deeper questioning evident in your classroom? Use this creativity roadmap from ASCD to get started.

What does create mean to you?

For your professional growth, your students and your classroom? Share your thoughts, connections and examples of student creativity with our EdTechTeam community on Twitter, Instagram and Facebook using #WhatWillYouCreate and don’t forget to tag us! @EdTechTeam

Gail Moore
Educational Consultant
Instructional Technology Facilitator
Google Certified Innovator and Trainer
Washington State
@gailkmoore

Check out opportunities to get creative in your classroom with EdTechTeam!


Creativity, Leadership, virtual summit 1 Comment

What does it mean to create?

November 15, 2018

I am quite thrilled to be a keynote speaker for EdTechTeam’s “The Virtual” summit, European edition (November 17, 2018). In my talk, entitled “Crushing It with Creativity” I plan to share my thoughts on how to maximize your personal creativity as well as develop a creative classroom culture. There will be some “big picture” concepts peppered with lots of “do it tomorrow” practical ideas from my book, Intention: Critical Creativity in the Classroom (co-authored by Dan Ryder and published by EdTechTeam Press).

People who have seen my work (either in education, on YouTube as “History for Music Lovers”, or as a practicing artist dabbling in all sorts of digital and analog mediums), are often inclined to ask me things like: “Have you always been so creative?”,  “How do you have time for all that creative work?”, “Does stuff just come to you?…what’s your process?…how do you think the way you do?…how do you get those ideas?”

I usually have to persuade folks that they can think this way too  – that creativity is a way of approaching the world. It’s also, as I’ve asserted more times than I can count, not just for “artists”. Our Creativity Manifesto in Intention makes the bold claim that it is a birthright (in each and every one of us), a way of being (not a one-off / add-on), something that can be taught and improved upon (if you know how it works), and the essential skill of our time (not that it’s a new thing, just something we are increasingly in need of in this rapidly changing and challenging world).

My keynote is derived from a section in Intention we call “Crushing It With Creativity”, where we offer tips on becoming a more creative thinker. How does this play out in the classroom? Find out by signing up to the Virtual Summit (hope to see you there).

In the meantime, here’s a little couplet poem I’ve penned that highlights some of my beliefs about creativity.

Being creative can mean many things –

It’s painting, it’s dance, writing songs we can sing

It’s the essence of humanity – it’s how we survived

It’s the very best part of being alive!

But, though we are born creative souls, all

Often we feel we are hitting a wall.

Ideas fail to come, the page remains bare

The artist, upon a blank canvas must stare.

Is there a way – a tip or a trick

To get unstuck and make things stick?

To flow with that creative juice

To untie the internal editor’s noose?

All good things come with practice, it’s true.

But of course, you first must know what to do!

So let’s unpack creativity…

Find out what it is, essentially.

It’s sometimes frantic ideation…

But often,  stillness – incubation.

It can flood in a manic wave,

Or come as habit, day by day.

It’s both consumption and production –

At times even destruction.

It’s novelty, but remix, too…

Mash up the old to make the new.

It’s all about connecting dots;

Finding relationships others see not.

It works best with constraints, perimeters, rules –

Things like time, resources, tools.

Let’s de-silo disciplines,

Be unafraid of big questions,

Train ourselves to notice more,

And craft a clever metaphor!

Play and tinker without fear,

Turn the status quo on ear.

I hope this rhyme did resonate…

I’ll see you there…let’s go CREATE!

 

Amy Burvall is a serial creator, professional dot-connector and frequent flâneuse. After 25 years in K-12 education she is currently consulting, creating, and curating in the fields of creativity, visual thinking, and digital literacies. You can follow Amy @amyburvall.

 


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